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Dean Stolpmann
DStolpmann
Modeler/ Concept



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United Kingdom

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English

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January 2008

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2 July 2009

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desert dune buggie
3ds max, Maya, mental ray, Photoshop
June 2009


   
Here is another small little concept, this was to demonstrate a rough lighting pass with our "heroes" in an off set view- Started to lose interest in it when it was signed off and approved- bit tricky to keep the momentum going after the boss is happy, (me) Modelled using both Max and Maya (speeds up time if you can use both) render with mental ray
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